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For more information on debugging optimized programs, see Chapter 14.
If you are debugging a multiprocess program, the STEP command is executed in the context of the current process set. In addition, when debugging a multiprocess program, the way in which execution continues in your process depends on whether you entered a SET MODE [NO]INTERRUPT command or a SET MODE [NO]WAIT command. By default (SET MODE NOINTERRUPT), when one process stops, the debugger takes no action with regard to the other processes. Also by default (SET MODE WAIT), the debugger waits until all process in the current process set have stopped before prompting for a new command. See Chapter 15 for more information.
On VAX systems, the STEP/OVER command results in stepping into, not over, Fortran Run-Time Library routines. For more information, see Chapter 14.
Related commands:
CALL
EXIT
GO
SET BREAK/EXCEPTION
SET MODE [NO]INTERRUPT
SET PROCESS
(SET,SHOW) STEP
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DBG> SHOW STEP step type: source, nosilent, by line, over routine calls DBG> STEP stepped to SQUARES$MAIN\%LINE 4 4: OPEN(UNIT=8, FILE='DATAFILE.DAT', STATUS='OLD') DBG> |
In this example, the SHOW STEP command identifies the default qualifiers currently in effect for the STEP command. In this case, the STEP command, without any parameters or qualifiers, executes the next line of source code. After the STEP command has completed, execution is suspended at the beginning of line 4.
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DBG> STEP 5 stepped to MAIN\%LINE 47 47: SWAP(X,Y); DBG> |
This command executes the next 5 lines of source code. After the STEP command has completed, execution is suspended at the beginning of line 47.
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DBG> STEP/INTO stepped to routine SWAP 23: procedure SWAP (A,B: in out integer) is DBG> STEP stepped to MAIN\SWAP\%LINE 24 24: TEMP: integer := 0; DBG> STEP/RETURN stepped on return from MAIN\SWAP\%LINE 24 to MAIN\SWAP\%LINE 29 29: end SWAP; DBG> |
In this example, execution is paused at a call to routine SWAP, and the STEP/INTO command executes the program up to the beginning of the called routine. The STEP command executes the next line of source code. The STEP/RETURN command executes the rest of routine SWAP up to its RET instruction (that is, up to the point just prior to transferring control back to the calling routine).
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DBG> SET STEP INSTRUCTION DBG> SHOW STEP step type: source, nosilent, by instruction, over routine calls DBG> STEP stepped to SUB1\%LINE 26: MOVL S^#4,B^-20(FP) 26: Z:integer:=4; DBG> |
In this example, the SET STEP INSTRUCTION command establishes /INSTRUCTION as the default STEP command qualifier. This is verified by the SHOW STEP command. The STEP command executes the next instruction. After the STEP command has completed, execution is suspended at the first instruction (MOVL) of line 26 in module SUB1.
Interrupts all specified processes that are running.
STOP [process-spec[,...]
process-spec
This parameter specifies the process set to be stopped. The default is the current process set. Use any of the following forms:
[%PROCESS_NAME] process-name The process name, if that name does not contain spaces or lowercase characters. The process name can include the asterisk (*) wildcard character. [%PROCESS_NAME] " process-name " The process name, if that name contains spaces or lowercase characters. You can also use apostrophes (') instead of quotation marks ("). %PROCESS_PID process_id The process identifier (PID, a hexadecimal number). [%PROCESS_NUMBER] process-number
(or %PROC process-number)The number assigned to a process when it comes under debugger control. A new number is assigned sequentially, starting with 1, to each process. If a process is terminated with the EXIT or QUIT command, the number can be assigned again during the debugging session. Process numbers appear in a SHOW PROCESS display. Processes are ordered in a circular list so they can be indexed with the built-in symbols %PREVIOUS_PROCESS and %NEXT_PROCESS. process-set-name A symbol defined with the DEFINE/PROCESS_SET command to represent a group of processes. %NEXT_PROCESS The next process after the visible process in the debugger's circular process list. %PREVIOUS_PROCESS The process previous to the visible process in the debugger's circular process list. %VISIBLE_PROCESS The process whose stack, register set, and images are the current context for looking up symbols, register values, routine calls, breakpoints, and so on. You can also use the asterisk (*) wildcard character to specify all processes.
The STOP command interrupts the specified processes. You can use the STOP command in nowait mode to stop processes that are still running.
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all> SHOW PROCESS Number Name State Current PC 1 DBGK$$2727282C break SERVER\ main\%LINE 18834 2 USER1_2 running not available * 3 USER1_3 running not available all> CLIENTS> STOP all> show process Number Name State Current PC 1 DBGK$$2727282C break SERVER main<literal>\main\%LINE 18834 2 USER1_2 interrupted 0FFFFFFFF800F7A20 * 3 USER1_3 interrupted 0FFFFFFFF800F7A20 all> |
This command sequence first shows all processes, then stops the processes in process set clients. The last SHOW PROCESS command shows the new process states.
Converts a memory address to a symbolic representation, if possible.
SYMBOLIZE address-expression[,...]
address-expression
Specifies an address expression to be symbolized. Do not use the asterisk (*) wildcard character.
If the address is a static address, it is symbolized as the nearest preceding symbol name, plus an offset. If the address is also a code address and a line number can be found that covers the address, the line number is included in the symbolization.If the address is a register address, the debugger displays all symbols in all set modules that are bound to that register. The full path name of each such symbol is displayed. The register name itself ("%R5", for example) is also displayed.
If the address is a call stack location in the call frame of a routine in a set module, the debugger searches for all symbols in that routine whose addresses are relative to the frame pointer (FP) or the stack pointer (SP). The closest preceding symbol name plus an offset is displayed as the symbolization of the address. A symbol whose address specification is too complex is ignored.
On Alpha processors, the commands SYMBOLIZE procedure-code-address and SYMBOLIZE procedure-descriptor-address both display the path name of the routine, entry point, or Ada package specified by these addresses.
If the debugger cannot symbolize the address, a message is displayed.
Related commands:
EVALUATE/ADDRESS
SET MODE [NO]LINE
SET MODE [NO]SYMBOLIC
(SET,SHOW) MODULE
SHOW SYMBOL
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DBG> SYMBOLIZE %R5 address PROG\%R5: PROG\X DBG> |
This example shows that the local variable X in routine PROG is located in register R5.
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DBG> SYMBOLIZE %HEX 27C9E3 address 0027C9E3: MOD5\X DBG> |
This command directs the debugger to treat the integer literal 27C9E3 as a hexadecimal value and convert that address to a symbolic representation, if possible. The address converts to the symbol X in module MOD5.
Displays lines of source code.
TYPE [[module-name\]line-number[:line-number]
[,[module-name\]line-number[:line-number][,...]]]
module-name
Specifies the module that contains the source lines to be displayed. If you specify a module name along with the line numbers, use standard pathname notation: insert a backslash (\) between the module name and the line numbers.If you do not specify a module name, the debugger uses the current scope (as established by a previous SET SCOPE command, or the PC scope if you did not enter a SET SCOPE command) to find source lines for display. If you specify a scope search list with the SET SCOPE command, the debugger searches for source lines only in the module associated with the first named scope.
line-number
Specifies a compiler-generated line number (a number used to label a source language statement or statements).If you specify a single line number, the debugger displays the source code corresponding to that line number.
If you specify a list of line numbers, separating each with a comma, the debugger displays the source code corresponding to each of the line numbers.
If you specify a range of line numbers, separating the beginning and ending line numbers in the range with a colon (:), the debugger displays the source code corresponding to that range of line numbers.
You can display all the source lines of a module by specifying a range of line numbers starting from 1 and ending at a number equal to or greater than the largest line number in the module.
After displaying a single line of source code, you can display the next line of that module by entering a TYPE command without a line number (that is, by entering TYPE and then pressing the Return key). You can then display the next line and successive lines by repeating this sequence, in effect, reading through your source program one line at a time.
The TYPE command displays the lines of source code that correspond to the specified line numbers. The line numbers used by the debugger to identify lines of source code are generated by the compiler. They appear in a compiler-generated listing and in a screen-mode source display.If you specify a module name with the TYPE command, the module must be set. Use the SHOW MODULE command to determine whether a particular module is set. Then use the SET MODULE command, if necessary.
In screen mode, the output of a TYPE command is directed at the current source display, not at an output or DO display. The source display shows the lines specified and any surrounding lines that fit in the display window.
Related commands:
EXAMINE/SOURCE
SET (BREAK,TRACE,WATCH)/[NO]SOURCE
SET MODE [NO]SCREEN
(SET,SHOW,CANCEL) SCOPE
SET STEP [NO]SOURCE
STEP/[NO]SOURCE
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DBG> TYPE 160 module COBOLTEST 160: START-IT-PARA. DBG> TYPE module COBOLTEST 161: MOVE SC1 TO ES0. DBG> |
In this example, the first TYPE command displays line 160, using the current scope to locate the module containing that line number. The second TYPE command, entered without specifying a line number, displays the next line in that module.
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DBG> TYPE 160:163 module COBOLTEST 160: START-IT-PARA. 161: MOVE SC1 TO ES0. 162: DISPLAY ES0. 163: MOVE SC1 TO ES1. DBG> |
This command displays lines 160 to 163, using the current scope to locate the module.
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DBG> TYPE SCREEN_IO\7,22:24 |
This command displays line 7 and lines 22 to 24 in module SCREEN_IO.
Causes the debugger to wait until the target processes have stopped before prompting for the next command.
WAIT
When debugging multiprocess programs, the WAIT command causes the debugger to complete executing all process specified by the previous command before displaying a prompt to accept and execute another command.Related commands:
STOP
SET MODE [NO]INTERRUPT
SET MODE [NO]WAIT
all> 2,3> GO;WAIT processes 2,3 break at CLIENT\main\%LINE 18814 18814: status = sys$qiow (EFN$C_ENF, mbxchan, IO$_READVBLKIO$M_WRITERCHECK, myiosb) process 1 break at SERVER\main\%LINE 18834 18834: if ((myiosb.iosb$w_status == SS$_NOREADER) && (pos_status != -1)) all> |
This command sequence executes the target processes (in this case, 2 and 3), and the debugger waits until both processes reach breakpoints before prompting for the next command.
Executes a sequence of commands while the language expression (Boolean expression) you have specified evaluates as true.
WHILE Boolean-expression DO (command[;...])
Boolean-expression
Specifies a language expression that evaluates as a Boolean value (true or false) in the currently set language.command
Specifies a debugger command. If you specify more than one command, separate the commands with semicolons (;). At each execution, the debugger checks the syntax of any expressions in the commands and then evaluates them.
The WHILE command evaluates a Boolean expression in the current language. If the value is true, the command list in the DO clause is executed. The command then repeats the sequence, reevaluating the Boolean expression and executing the command list until the expression is evaluated as false.If the Boolean expression is false, the WHILE command terminates.
Related commands:
EXITLOOP
FOR
REPEAT
DBG> WHILE (X .EQ. 0) DO (STEP/SILENT) |
This command directs the debugger to keep stepping through the program until X no longer equals 0 (Fortran example).
When you start the debugger, certain predefined functions (commands, sequences of commands, and command terminators) are assigned to keys on the numeric keypad, to the right of the main keyboard. By using these keys you can enter certain commands with fewer keystrokes than if you were to type them at the keyboard. For example, pressing the COMMA key (,) on the keypad is equivalent to typing GO and then pressing the Return key. Terminals and workstations that have an LK201 keyboard have additional programmable keys compared to those on VT100 keyboards (for example, "Help" or "Remove"), and some of these keys are also assigned debugger functions.
To use function keys, keypad mode must be enabled (SET MODE KEYPAD). Keypad mode is enabled when you start the debugger. If you do not want keypad mode enabled, perhaps because the program being debugged uses the keypad for itself, you can disable keypad mode by entering the SET MODE NOKEYPAD command.
The keypad key functions that are predefined when you start the debugger are identified in summary form in Figure A-1. Table A-1, Table A-2, Table A-3, and Table A-4 identify all key definitions in detail. Most keys are used for manipulating screen displays in screen mode. To use screen mode commands, you must first enable screen mode by pressing the PF3 key (SET MODE SCREEN). In screen mode, to re-create the default layout of various windows, press the keypad key sequence BLUE-MINUS (PF4 followed by the MINUS key (--)).
To use the keypad keys to enter numbers rather than debugger commands, enter the command SET MODE NOKEYPAD.
Figure A-1 Keypad Key Functions Predefined by the Debugger---Command Interface
A given key typically has three predefined functions:
In Figure A-1, the DEFAULT, GOLD, and BLUE functions are listed within each key's outline, from top to bottom, respectively. For example, pressing keypad key KP0 enters the command STEP (DEFAULT function); pressing PF1 and then KP0 enters the command STEP/INTO (GOLD function); pressing PF4 and then KP0 enters the command STEP/OVER (BLUE function).
All command sequences assigned to keypad keys are terminated (executed immediately) except for the BLUE functions of keys KP2, KP4, KP6, and KP8. These unterminated commands are symbolized with a trailing ellipsis (...) in Figure A-1. To terminate the command, supply a parameter and then press Return. For example, to scroll down 12 lines:
Table A-1 lists keys that are specific to LK201 keyboards and do not appear on VT100 keyboards. For each key, the table identifies the equivalent command and, for some keys, an equivalent keypad key that you can use if you do not have an LK201 keyboard.
LK201 Key | Command Sequence Invoked | Equivalent Keypad Key |
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F17 | SET KEY/STATE=DEFAULT | None |
F18 | SET KEY/STATE=MOVE | None |
F19 | SET KEY/STATE=EXPAND | None |
F20 | SET KEY/STATE=CONTRACT | None |
Help | HELP KEYPAD SUMMARY | None |
Next Screen | SCROLL/DOWN | KP2 |
Prev Screen | SCROLL/UP | KP8 |
Remove | DISPLAY/REMOVE %CURSCROLL | None |
Select | SELECT/SCROLL %NEXTSCROLL | KP3 |
By default, keypad keys KP2, KP4, KP6, and KP8 scroll the current scrolling display. Each key controls a direction (down, left, right, and up, respectively). By pressing F18, F19, or F20, you can place the keypad in the MOVE, EXPAND, or CONTRACT states. When the keypad is in the MOVE state, you can use KP2, KP4, KP6, and KP8 to move the current scrolling display down, left, and so on. Similarly, in the EXPAND and CONTRACT states, you can use the four keys to expand or contract the current scrolling display. (See Figure A-1 and Table A-2. Alternative key definitions for VT100 keyboards are described later in this section.)
To scroll, move, expand, or contract a display:
Key | Description |
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PF1 | Invokes the GOLD function of the next key you press. |
PF4 | Invokes the BLUE function of the next key you press. |
F17 | Puts the keypad in the DEFAULT state, enabling the scroll-display functions of KP2, KP4, KP6, and KP8. The keypad is in the DEFAULT state when you invoke the debugger. |
F18 | Puts the keypad in the MOVE state, enabling the move-display functions of KP2, KP4, KP6, and KP8. |
F19 | Puts the keypad in the EXPAND state, enabling the expand-display functions of KP2, KP4, KP6, and KP8. |
F20 | Puts the keypad in the CONTRACT state, enabling the contract-display functions of KP2, KP4, KP6, and KP8. |
If you have a VT100 keyboard, you can simulate the effect of LK201 keys F17 to F20 by assigning the functions of those keys to other key sequences. You can make key assignments in a command procedure, such as your debugger initialization file (see init_sec). The following code contains key assignments that allow key sequences GOLD-KP9 and BLUE-KP9 (currently undefined) to mimic the effects of cycling through keys F17 to F20). When these key assignments are in effect, press GOLD-KP9 to put the keypad in the DEFAULT (scroll) state; press BLUE-KP9 repeatedly to cycle the keypad through the DEFAULT, MOVE, EXPAND, and CONTRACT states.
DEFINE/KEY/IF_STATE=(GOLD,MOVE_GOLD,EXPAND_GOLD,CONTRACT_GOLD)- /TERMINATE KP9 "SET KEY/STATE=DEFAULT/NOLOG" DEFINE/KEY/IF_STATE=(BLUE)- /TERMINATE KP9 "SET KEY/STATE=MOVE/NOLOG" DEFINE/KEY/IF_STATE=(MOVE_BLUE)- /TERMINATE KP9 "SET KEY/STATE=EXPAND/NOLOG" DEFINE/KEY/IF_STATE=(EXPAND_BLUE)- /TERMINATE KP9 "SET KEY/STATE=CONTRACT/NOLOG" DEFINE/KEY/IF_STATE=(CONTRACT_BLUE)- /TERMINATE KP9 "SET KEY/STATE=DEFAULT/NOLOG" |
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